Seriously…
10/Nov/08 20:49 Filed in:
AdministrativeListen, I am a big proponent of taking a setting and making it your own. It is, in my opinion, essential to get yourself invested in any game you're playing. I designed CthulhuTech to be flexible so that you can do just that – within the reasonable parameters created by the setting.
But really, you bought the game, so play it however the heck you want. Just don't expect other players to agree with your changes, especially if they go against the published rules or the spirit of the setting and don't be offended when they don't agree with you.
However, I just spent the last hour and half managing a post on our forums where there are players insistent that you can have Tager mecha pilots and para-psychic Engel pilots and all that. I don't see why. It all just sounds like power gaming to me, like wanting a half-Troll/half-Blood Elf warlock/paladin who is also a werewolf. The broad character types in CthulhuTech are designed to be fun and interesting all on their own. If you're a mech pilot, you live in a cool world filled with a variety of death machines. If you're an Engel pilot, you live in a weird world of cybernetic monsters that you get to pilot. If you're a soldier, you live in a world where you fight monsters on a personal level. If you're a sorcerer, you live in a broad magical world. If you're a para-psychic, you live in a oppressed world of mind powers. If you're a Tager, you get to do cool Tager stuff. If you mix a bunch of them together, you dilute all of them in an attempt to give your character access to a bunch of power right off the bat. I know some people say they've got a compelling backstory to make their character that way and I don't doubt that. It's just not the spirit in which the setting was designed.
Please just dig fully into one at a time and see the variety that comes from each. I've found in my playtest group that it takes a while for a player to fully get into the nuance of playing each of these different types of character. If you take on two that aren't supposed to go together (or god-forbid more), you won't get into the nuance much, if at all.
In the end, so as not to offend, I say again – you bought it. Play it however the heck you want. Just please don't expect me to endorse some of your more eccentric ideas.